This guide covers all game rules available in Millennium Dawn for customizing your gameplay experience.
Game Rule Groups
AI Options (MD_AI_RULES)
Controls AI behavior and difficulty settings.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_god_of_war | yes/no | no | Enables “God of War” AI mode |
rule_ai_starting_political_power | no/one/two/three | no | AI starting political power (250/500/1000) |
rule_enable_ai_debt_war | yes/no | no | Allow AI to take on debt for war |
rule_disable_AI_using_freedom_cont_focus | yes/no | yes | Enable AI use of autonomy focus |
rule_enable_AI_using_attaches | yes/no | yes | Enable AI use of military attaches |
Peace Conferences (MD_PEACE_DEALS)
Controls peace conference and annexation behavior.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_md_annex | yes/no | no | Allow direct annexation in peace deals |
allow_chaotic_PC | yes/no | no | Enable chaotic peace conferences |
allow_player_led_PC | yes/no | no | Allow player-led peace conferences |
allowed_CPD | yes/no | yes | Allow conditional peace deals |
Focus Tree Options (MD_FOCUS_TREE_RULES)
Country-specific focus tree options and alternate paths.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_salafist_branch | yes/no | no | Enable/disable Salafist content |
Flags & Formable Nations (MD_FORMABLE_RULES)
Controls special nation formation options.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_disable_formable_nations | yes/no | no | Disable all formable nations |
allow_multiple_formables | yes/no | no | Allow forming multiple nations |
allow_edgy_flags | yes/no | no | Allow alternate flag designs |
Organization Options (MD_ORGANISATION_RULES)
Controls major international organizations.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_disable_eu | yes/no | no | Disable European Union |
rule_disable_nato | yes/no | no | Disable NATO |
rule_disable_csto | yes/no | no | Disable CSTO |
EU Voting Rules
rule_european_union_voting_limits: Cooldown between votes (60-210 days)
Influence System Options (MD_INFLUENCE_RULES)
Controls influence system mechanics.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_spread_influence_amount_gain | 0.5%/1%/1.5%/2%/3%/4% | 1.5% | Spread influence gain rate |
rule_spread_influence_cooldown_limits | 0/14/30/60 days | 30 days | Influence action cooldown |
rule_invest_influence_amount_gain | 0.5%/1%/1.5%/2% | 1.5% | Invest influence gain rate |
rule_influence_cooldown_limits | 0/14/30 days | 14 days | Invest influence cooldown |
rule_monthly_domestic_independence_tick | yes/no | yes | Monthly domestic independence gain |
rule_monthly_domestic_independence_gain_amount | 0.5/1.0/1.5 | 0.5 | Domestic independence amount |
rule_disable_ai_influence_puppeting | yes/no | no | Disable AI influence puppeting |
rule_disable_western_outlook_features | yes/no | no | Disable Western Outlook features |
Optimization & Performance (MD_OPTIMISATION_RULES)
Performance-related settings.
| Rule | Options | Default | Description |
|---|---|---|---|
allow_mp_optimizations | yes/no | no | Enable multiplayer optimizations |
allow_division_limiter | yes/no/potato_edition | yes | Division count limiter |
remove_mp_states | yes/no | no | Remove small nations |
rule_disable_generals_getting_killed | yes/no | no | Prevent general deaths |
rule_allow_free_factories | yes/no | no | Free factories in MP |
rule_allow_MP_enhancements | yes/no | no | MP enhancements |
Nuclear Rules (MD_NUCLEAR_RULES)
Nuclear weapons settings.
| Rule | Options | Default | Description |
|---|---|---|---|
allow_nuclear_first_use | yes/no | no | Allow first use of nuclear weapons |
allow_nuclear_retaliation | yes/no | yes | Allow nuclear retaliation |
Miscellaneous Rules (MD_RULES)
Miscellaneous gameplay options.
| Rule | Options | Default | Description |
|---|---|---|---|
allow_enable_world_war | yes/no | no | Allow world war mechanics |
allow_enable_ledger | yes/no | yes | Enable ledger feature |
allow_colored_puppets | yes/no | no | Colored puppet borders |
historic_events | yes/no | no | Enable historical events |
allow_enable_help_gui | yes/no | no | Enable help GUI |
Energy Difficulty Rules
rule_player_energy_difficulty: Player energy difficulty (very_easy to very_hard)rule_AI_energy_difficulty: AI energy difficultyrule_enable_energy_load_sharing: Energy load sharing between states
Economic Rules
rule_starting_debt_rule: Who gets starting debt (normal/player_only/ai_only/everyone)rule_internal_faction_tick_amount: Internal faction tick raterule_internal_faction_cost_reduction: Faction cost reduction
Cheat Options (MD_CHEAT_RULES)
Debug and cheat-related options.
| Rule | Options | Default | Description |
|---|---|---|---|
allow_cheat_decisions | yes/no | no | Enable cheat decisions |
allow_toggling_cheat_decisions | yes/no | no | Allow toggling cheats mid-game |
rule_disable_anti_bully | yes/no | no | Disable anti-bully protection |
Randomize Game Rules (MD_RANDOM_RULES)
Chaos mode options for randomized gameplay.
| Rule | Options | Default | Description |
|---|---|---|---|
rule_randomize_ideologies | yes/no | no | Randomize all ideologies |
rule_randomize_religion | yes/no | no | Randomize religions |
rule_randomize_internal_factions | yes/no | no | Randomize internal factions |
Vanilla Rules
Millennium Dawn inherits many vanilla HOI4 game rules:
Foreign Policy
allow_wargoals: Wargoal availabilityallow_access: Military access rulesallow_release_nations: Nation release rulesallow_licensing: Equipment licensingallow_lend_lease: Lend-lease rulesallow_volunteers: Volunteer rulesallow_guarantees: Guarantee independence
Covert Actions
allow_coups: Coup availabilityallow_party_boosting: Party boosting
Gameplay
allow_paratroopers: Paratrooper availabilitymaximum_fort_level: Fort level cap