Internal Factions Guide

Overview

Internal Factions represent powerful interest groups within your country that can provide significant bonuses or penalties based on their opinion of your government. Each faction has an opinion score ranging from 0-100, with 50 being neutral. Higher opinion grants better bonuses, while lower opinion reduces or reverses these benefits.


How Opinion Works

Opinion represents how happy the current internal faction is with the ruling party. Ideas that modify the minimum value of an internal faction it will also increase the minimum opinion the faction’s opinion will tick to via the monthly internal faction tick.


Economic Factions

Small & Medium Business Owners

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


International Bankers

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Fossil Fuel Industry

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Industrial Conglomerates

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Oligarchs

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Militaristic Factions

Maritime Industry

Static Bonus:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Defense Industry (Military-Industrial Complex)

Static Bonus:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


The Military

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Minimum Opinion Bonuses:

Events:

Decisions:


Intelligence Community

Static Bonus:

Dynamic Bonuses (scale with opinion):

Events:


Special Interest Factions

Labour Unions

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Landowners

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Farmers

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Special: Opinion changes are doubled if you have increased agricultural subsidies (Syria-specific)

Events:

Decisions:


Communist Cadres

Static Bonus:

Dynamic Bonuses (scale with opinion):

Events:

Decisions:


Religious Factions

The Priesthood

Static Bonus:

Dynamic Bonuses (scale with opinion):

Available for: Buddhism, Hinduism, Shinto, Cheondo

Events:

Decisions:


The Ulema

Static Bonus:

Dynamic Bonuses (same as The Priesthood)

Available for: Sunni, Ibadi, Sufi Islam, Shia

Events:

Decisions: Same as The Priesthood


The Clergy

Static Bonus:

Dynamic Bonuses (same as The Priesthood)

Available for: Orthodox Christian, Christian, Eastern Church variants

Events: Same as The Priesthood

Decisions: Same as The Priesthood


Wahabi Ulema

Static Bonus:

Dynamic Bonuses (scale with opinion):

Available for: Saudi Arabia, Qatar, UAE, certain Islamic extremist nations

Events:

Decisions: Same as other religious factions


Nation-Specific Factions

The Donju (North Korea)

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events: Similar to Small & Medium Business Owners


Saudi Royal Family

Available for: Saudi Arabia, Qatar, Bahrain, Oman, Kuwait

Dynamic Bonuses (scale with opinion):

Events:


Iranian Quds Force

Static Bonus:

Dynamic Bonuses (scale with opinion):

Available for: Iraq, Hamas, Hezbollah, Syria, Houthis, Yemen, Kurdistan, and other Iranian proxies

Events: Limited specific events


Foreign Jihadis

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Available for: Islamic extremist factions


Wall Street (USA)

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events: Similar to International Bankers


Chaebols (South Korea)

Static Bonuses:

Dynamic Bonuses (scale with opinion):

Events: Similar to Industrial Conglomerates


Strategic Tips

  1. Prioritize High-Value Factions: Focus on factions that align with your playstyle (military for conquest, economic for buildup)

  2. Use Autocratic Governments: The doubled opinion gain makes managing factions much easier

  3. Monitor Opinion Decay: Opinion naturally decays toward minimum thresholds monthly, so regular maintenance is needed

  4. Stack Related Decisions: Many decisions affect multiple factions simultaneously

  5. Plan for Events: Keep 75-150 political power available for faction-related decisions

  6. Balance Conflicting Factions: Some factions (Labour Unions vs. Business Owners) have opposing interests

  7. Time Your Tax Changes: Use tax decisions to boost faction opinion before major events

  8. Religious Faction Power: Religious factions provide significant stability and population growth bonuses

  9. Economic Factions for Building: High opinion with economic factions dramatically speeds construction

  10. Military Factions for War: Essential for extended conflicts due to organization, morale, and cost bonuses


Common Event Chains

Business vs. Labor: Events often force you to choose between business interests (SMBO, Industrial Conglomerates) and worker interests (Labour Unions)

Religious vs. Secular: Religious factions request government influence, education control, and funding

Resource Extraction: Fossil Fuel Industry, Oligarchs, and Landowners push for deregulation and tax cuts

Military Spending: The Military pushes for increased budgets and foreign recruitment

Corruption Opportunities: Oligarchs, Landowners, and Communist Cadres offer treasury income in exchange for increased corruption


Quick Reference Table

Faction Best For Key Bonus Cost
Small & Medium Business Owners Civilian economy +15% civ construction 1500 PP
International Bankers Trade & investment -1 interest rate 1500 PP
Fossil Fuel Industry Resource production +25% fuel gain 1500 PP
Industrial Conglomerates Infrastructure +15% infra construction 1500 PP
Oligarchs Communist nations +20% local resources 1500 PP
Maritime Industry Naval powers +20% dockyard speed 1500 PP
Defense Industry Military production +15% mil factory productivity 1500 PP
The Military Combat effectiveness +10% army morale 1500 PP
Intelligence Community Espionage +15% intel factors 1500 PP
Labour Unions Social policies +25% political power 1500 PP
Landowners Resource exploitation +15% local resources 1500 PP
Farmers Agriculture +20% population growth 1500 PP
Communist Cadres Communist nations +25% mobilization speed 1500 PP
Religious Factions Stability & growth +30% political power 1500 PP

Last Updated: December 2025 (Based on mod version)