Player Tutorial

Space Systems Guide

Guide to satellite systems, space programs, and orbital mechanics in Millennium Dawn

Space Systems Guide

Millennium Dawn features a comprehensive space program and satellite system. Countries can develop space programs, research satellite technologies, build and launch satellites into orbit, and gain powerful military and civilian bonuses from orbital coverage. This guide covers every aspect of the system.


Table of Contents


Getting Started: The Space Program

Before you can research any satellite technology, you must complete the Space Program special project. This is a major undertaking:

PropertyValue
Duration180 months (15 years)
RequirementMust have ballistic missile technology
UnlocksGNSS, COMSAT, SPYSAT, and OLV technology lines
Follow-upUnlocks the Space-Based Weapons project (for KILLSATs)

The AI prioritizes space programs heavily for Superpowers and Great Powers, moderately for Large and Regional Powers, and rarely for Non-Powers.

Some countries can access the space program through national focuses (e.g., South Korea, Brazil, India, France, Israel, Poland) which may provide shortcuts or bonuses.


Technology Tree

The space technology tree has five branches, each representing a different type of orbital system. All satellite technologies advance in generational tiers, with each generation available roughly every 10 years.

GNSS (Navigation Satellites)

Global Navigation Satellite Systems provide precision positioning for both military targeting and civilian infrastructure.

GenerationAvailableResearch Cost
GNSS119651.5
GNSS219751.5
GNSS319851.5
GNSS419951.5
GNSS520051.5
GNSS620151.5
GNSS720251.5
GNSS820351.5

Each generation unlocks the ability to build that tier of GNSS satellite. Higher tiers provide better maximum bonuses when deployed in sufficient numbers.

COMSAT (Communications Satellites)

Communications satellites enhance command and control for military forces and provide political/intelligence bonuses for civilian use.

GenerationAvailableResearch Cost
COMSAT119651.7
COMSAT219751.7
COMSAT319851.7
COMSAT419951.7
COMSAT520051.7
COMSAT620151.7
COMSAT720251.7
COMSAT820351.7

COMSAT systems also account for ground-based receiver technology. Even with full satellite coverage, insufficient receivers reduce the effective bonus.

SPYSAT (Reconnaissance Satellites)

Spy satellites provide intelligence gathering, weather prediction for air operations, and naval detection capabilities.

GenerationAvailableResearch Cost
SPYSAT119651.7
SPYSAT219751.7
SPYSAT319851.7
SPYSAT419951.7
SPYSAT520051.7
SPYSAT620151.7
SPYSAT720251.7
SPYSAT820351.7

Spy satellites that are not assigned to the military or civilian constellation can be deployed on dedicated espionage missions.

KILLSAT (Anti-Satellite Weapons)

Anti-satellite weapons allow you to target enemy satellites and, at higher tiers, unlock orbital fire support. This branch starts later and has stricter requirements.

GenerationAvailableResearch Cost
KILLSAT119852.0
KILLSAT219952.0
KILLSAT320052.0
KILLSAT420152.0
KILLSAT520252.0
KILLSAT620352.0

Requirements: KILLSAT technologies require both the Space Program and the Space-Based Weapons project to be completed. KILLSAT3 additionally unlocks the Space Artillery special project.

OLV (Orbital Launch Vehicles)

Orbital Launch Vehicles are the rockets used to deliver satellites (and other payloads) into orbit. Higher tiers cost more but are necessary for deploying advanced satellite generations.

GenerationAvailableResearch Cost
OLV119652.0
OLV219752.0
OLV319852.0
OLV419952.0
OLV520052.0
OLV620152.0
OLV720252.0
OLV820352.0

Starting with OLV6, the tech tree branches into reusable variants that reduce costs and build time.


Building Satellites

Satellites are built through the missile/space production system. Each satellite type has a production cost (as a percentage of GDP) and a build duration in days.

Production Costs and Duration

OLV (Launch Vehicles)

ModelCost (% GDP)Duration (days)
OLV10.6%240
OLV20.8%260
OLV31.0%280
OLV41.4%300
OLV52.8%320
OLV66.0%340
OLV714.0%360
OLV828.0%380

GNSS Satellites

ModelCost (% GDP)Duration (days)
GNSS12.0%80
GNSS25.0%100
GNSS310.0%120
GNSS420.0%140
GNSS530.0%160
GNSS640.0%180
GNSS750.0%200
GNSS860.0%220

COMSAT Satellites

ModelCost (% GDP)Duration (days)
COMSAT110.0%120
COMSAT220.0%140
COMSAT330.0%160
COMSAT440.0%140
COMSAT550.0%200
COMSAT660.0%220
COMSAT770.0%240
COMSAT880.0%260

SPYSAT Satellites

ModelCost (% GDP)Duration (days)
SPYSAT110.0%100
SPYSAT220.0%120
SPYSAT330.0%140
SPYSAT440.0%160
SPYSAT560.0%180
SPYSAT680.0%200
SPYSAT790.0%220
SPYSAT8100.0%240

KILLSAT Weapons

ModelCost (% GDP)Duration (days)
KILLSAT160.0%120
KILLSAT280.0%120
KILLSAT390.0%140
KILLSAT4100.0%160
KILLSAT5110.0%180
KILLSAT6120.0%200

Reusable Launch Vehicles

Starting at OLV6, you can research reusable variants that reduce costs and production time:

TechnologyAvailableCost ReductionTime Reduction
Partially Reusable OLV62020-0.5% GDP-10 days
Fully Reusable OLV72030-1.0% GDP-25 days
Fully Reusable OLV82040-3.0% GDP-45 days

Reusable technology is critical for making late-game space programs economically viable, especially for nations without massive GDPs.


Satellite Constellations and Coverage

Satellites are not useful individually. They must be deployed in constellations — groups of satellites working together to provide coverage. Each satellite type (GNSS, COMSAT, SPYSAT) operates as both a military and civilian system, each tracked separately.

How Coverage Works

Coverage is calculated as a ratio:

Coverage = Active Satellites / Maximum Capacity

Coverage ranges from 0% (no satellites) to 100% (constellation fully populated). Bonuses scale linearly with coverage — 50% coverage gives 50% of the maximum bonus.

Constellation Tiers

Each system has 8 tiers corresponding to the 8 satellite technology generations. Higher tiers provide stronger maximum bonuses but require more satellites to maintain:

TierMinimum SatellitesMaximum Capacity
1025
2530
31035
41540
52045
62550
73055
83560

The minimum is the number of satellites required to sustain the current tier. If your constellation drops below this number, the system automatically downgrades.

SBAS (Augmentation from Other Satellites)

For GNSS systems, satellites that are not assigned to the active constellation can act as augmentation. Each auxiliary satellite provides up to +1% bonus to fill the gap between current coverage and 100%. This means even if your constellation is not fully populated, surplus satellites from other generations can partially compensate.

Degradation

If the number of satellites in your constellation falls below the minimum for the current tier (due to enemy action, decay, or reallocation), the system automatically downgrades one tier. When this happens:

  • A news event notifies you of the degradation
  • All bonuses recalculate based on the new, lower tier
  • The system can degrade all the way to Tier 1 (which has no minimum requirement)

Maintaining your satellite count above the minimums is essential to preserving your space-based advantages.


Satellite Bonuses

All satellite bonuses are applied through the satellite_system dynamic modifier. The actual bonus value is: coverage percentage x maximum value for the current tier. All three satellite systems (GNSS, COM, SPY) scale identically: Tier 1 caps at 5% for most modifiers, scaling linearly up to 40% at Tier 8.

GNSS Military Bonuses

Navigation satellites improve precision targeting and movement for all military branches.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Army Speed+5%+20%+40%
Air Close Air Support Efficiency+5%+20%+40%
Air Naval Strike Efficiency+5%+20%+40%
Strategic Bomber Bombing Factor+5%+20%+40%
Positioning+2.5%+10%+20%
Naval Hit Chance+5%+20%+40%

GNSS Civilian Bonuses

Civilian GNSS improves construction efficiency and resource extraction through precision surveying and logistics.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Building Construction Speed+5%+20%+40%
Infrastructure Construction Speed+5%+20%+40%
Local Resource Gain (all resources)+5%+20%+40%

COMSAT Military Bonuses

Communications satellites enhance command structure, coordination, and air defense.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Max Command Power+5+20+40
Army Organization Factor+5%+20%+40%
Planning Speed+5%+20%+40%
Air Escort Efficiency+5%+20%+40%
Air Intercept Efficiency+5%+20%+40%
Naval Coordination+5%+20%+40%

COMSAT Civilian Bonuses

Civilian communications improve governance, intelligence operations, and diplomatic reach.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Political Power Factor+5%+20%+40%
Decryption Factor+5%+20%+40%
Encryption Factor+5%+20%+40%
Intel Network Gain+5%+20%+40%
Operation Outcome+5%+20%+40%

SPYSAT Military Bonuses

Reconnaissance satellites provide battlefield intelligence, weather data, and naval tracking.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Max Planning Factor+5%+20%+40%
Recon Factor+5%+20%+40%
Air Weather Penalty Reduction-5%-20%-40%
Spotting Chance+5%+20%+40%
Convoy Raiding Efficiency+5%+20%+40%
Convoy Escort Efficiency+5%+20%+40%

SPYSAT Civilian Bonuses

Civilian reconnaissance provides research benefits and comprehensive intelligence coverage.

ModifierTier 1 MaxTier 4 MaxTier 8 Max
Research Speed+5%+20%+40%
Civilian Intel Factor+5%+20%+40%
Army Intel Factor+5%+20%+40%
Navy Intel Factor+5%+20%+40%
Airforce Intel Factor+5%+20%+40%
Root Out Resistance Effectiveness+5%+20%+40%

Spy Satellite Missions

Spy satellites that are not assigned to your military or civilian constellations can be deployed on dedicated espionage missions against other countries. The number of available mission slots is:

Available Missions = Total SPY Satellites - Military Constellation - Civilian Constellation - Active Missions

This means you must balance your spy satellite allocation between passive constellation bonuses and active intelligence-gathering missions.


Advanced Space Projects

Space-Based Weapons

The Space-Based Weapons project unlocks after completing the Space Program:

PropertyValue
Duration180 months (15 years)
RequirementCompleted Space Program
UnlocksKILLSAT technology line (anti-satellite weapons)

The AI prioritizes this for Superpowers and Great Powers that have already completed the space program.

Space-Based Solar Farms

A civilian application of space technology that provides energy bonuses:

PropertyValue
Duration180 months (15 years)
RequirementAdvanced Modern Renewables technology
Resources3 tungsten + 2 chromium
RewardSpace-based solar farms national idea

An improved version is also available:

PropertyValue
Duration90 months (7.5 years)
RequirementImproved Modern Renewables technology
Resources4 tungsten + 2 chromium
RewardImproved space-based solar farms idea

Orbital Fire Support

The most advanced space weapon system, unlocked at KILLSAT3:

PropertyValue
Duration180 months (15 years)
RequirementKILLSAT3 technology + advanced artillery technology
VisibilityOnly available if futuristic special projects are enabled
RewardUnlocks the Space Artillery support company and its equipment

This provides a support company that can be attached to divisions for orbital precision strikes.


Strategic Tips

  1. Prioritize the Space Program early: The 15-year duration means you should start as soon as you have ballistic missile technology. Delaying costs you years of satellite coverage.

  2. GNSS first for most nations: The military bonuses (army speed, CAS efficiency, naval hit chance) and civilian bonuses (construction speed, resource gain) are universally useful. GNSS satellites are also the cheapest to build.

  3. Match your tier to your budget: You do not need to push to Tier 8 immediately. A Tier 4 constellation at full coverage (40 satellites, +20% bonuses) is often more practical than a Tier 8 at partial coverage.

  4. Watch your minimums: If your constellation drops below the minimum satellite count for your current tier, the system downgrades automatically. Build replacement satellites before your older ones degrade.

  5. COMSAT receivers matter: Unlike GNSS and SPYSAT, COMSAT effectiveness depends on ground-based receiver capacity. Even full satellite coverage gives reduced bonuses without sufficient receivers.

  6. Use surplus spy satellites for missions: Any SPYSAT not needed for your military or civilian constellation can be assigned to espionage missions. This is effectively free intelligence gathering.

  7. Research reusable OLVs: The cost savings from reusable launch vehicles are substantial at higher tiers. OLV7 and OLV8 are extremely expensive without reusability tech.

  8. KILLSAT is a luxury: Unless you are a Superpower or Great Power expecting to fight another space-capable nation, the Space Weapons project and KILLSAT line are lower priority than filling your GNSS/COMSAT/SPYSAT constellations.

  9. Space-based solar farms: If you have renewable energy infrastructure, the solar farm project provides a permanent energy bonus that helps with late-game electricity demands.